COUNTER-ATTACK: If you let rival troops come to your bunker and throw your cards at that moment you will kill them easily and you can mount a counter-attack with your low energy opponent.
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There are a lot of possible strategies, but we’re going to give you some tips on how to play that always work. As for generals who call out troops, just think about whether that card would really suit your deck. Vertune will always reduce your opponent’s life, although if you use heavy troops, you’ll hardly notice. Let us try to create synergies with them, either to reinforce them or to compensate them.īunkill will never hurt you, though it won’ t knock over a bunker. Let’s not think of the generals as an advantage, but as just another card. VERTUNE: Adds traps that damage enemy troops as they pass.WINSTON BUNKILL: Add defensive shields to bunkers from the start.FIDEL KAER: He puts 6 soldiers every 7 cards thrown.GEORGE PATTONER: Put a Cruiser Tank in every minute.ROSCOE ROCK: Put seekers on when a bunker is destroyed.
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¡ FREE MOBILE LEGENDS GEMS WAR HEROES GUIDE GENERALĮach general has a different advantage, and it will depend on our style of play and the cards we carry that we are interested in using one or the other: As a tip, start with cheap cards, this way you will cycle the combo faster and see if it is really good or not. The rest of your cards should depend on how you manage your energy and the cost of your main combo. Try different combinations until you find one you like, but try to keep this structure. There are thousands of combos that work! But generally, in War Heroes and almost any game of the style, a combo that always works to attack is tank in front, direct attack card to the bunker in the middle, and rank card behind. Managing it is essential if you want to be able to throw cards wildly, both to avoid running out of cards to defend and to mount strong attack combos. Like the Clash Royale elixir, energy is basic. Of course, for each player, the trench will be in a different lane, so the first attack can define the lane you play in and create an advantage. So unless the bunker is much more unprotected, it would normally start with the trenches. The weakest will always be the trenches to our left or to the right of the rival. But unlike Clash Royale, the buildings have different lives. We have to knock down one of the rival buildings.